Re-live the 2D platformer games of the 80's: eye-melting colour schemes, pixelated graphics, irritating 8-bit music and grinding frustration - what's not to love?

In time-honoured style, our hero wakes up in the bathroom the morning after The Event. The details are hazy, but memories of a wild party, followed by an unwise combination of unusual mushrooms and a ouija board, suggest that things may have gone a bit too far. Something alarming moving in the shadows suggests they went far too far.

All our hero wants to do is go to bed, in the hope that a good sleep will make everything go away, however his maid has other plans. The house and grounds are mess; detritus is spread far and wide; strange creatures are roaming the halls and something suspiciously like a portal to another dimension appears to have opened in the basement. This all needs to be sorted out before anyone is getting any sleep.

More venerable players will enjoy the walk down memory lane, with subtle - and not so subtle - nods to the worlds of yesteryear. More innocent players will get to experience what life was like when they were not so much as a gleam in their parents' eyes.

Project Details

Project Story

The Morning After was a fun story to begin with. We found people on reddit needing help getting into game development and asking questions like "is 40 to old to start GameDev" so we had to jump in and save the world.

Long story short, we met, he liked our ideas, we liked his ideas, so we provided him with infrastructure and support. Now in return we get to see his first game and we think it's just great as it is :D